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Another improvement is having hidden decision points that are automatically determined based on the player's past decisions.

Because visual novels revolve almost entirely around storytelling and character interactions, this allows the narratives to be much more non-linear than is usually possible in other genres.This would be far more difficult to track with physical books, in addition to other common visual novel features such as a large number of save slots and the ability to quickly skip through text that has already been read before to allow greater exploration of the different branching paths.More importantly, visual novels do not face the same length restrictions as a physical book.Non-linear branching storylines are a common trend in visual novels, which frequently use multiple branching storylines to achieve multiple different endings, allowing non-linear freedom of choice along the way.Decision points within a visual novel often present players with the option of altering the course of events during the game, leading to many different possible outcomes.